Collaboration Stages · Bikkuriman Choco · 5/5

Energy150
Clear XP4,500
Base HP250,000
Map length4,800
Max enemies15
Spawn interval0.03s
Enemy traits ZombieTraitless

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Zoge Unlimited 50% 7,500 900 Start 30–40s
Zroco 5 50% 7,500 2,500 10s 6.67–10s
Zackie Peng 1 50% 21,000 4,000 30s
Zackie Peng 1 50% 21,000 4,000 36s
Zackie Peng 1 50% 21,000 4,000 40s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Zir Zeal 2 50% 37,500 2,250 Immediately 40s
Zory 4 50% 25,000 1,894 Immediately 20–23.33s
スーパーデビル 1 300% 150,000 4,500 Immediately
サタンマリア Boss 1 250% 150,000 12,500 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.