Collaboration Stages · Merc Storia: Mystery · 2/3
Energy60
Clear XP1,800
Base HP30,000
Map length3,800
Max enemies6
Spawn interval0.03s
Enemy traits FloatingTraitless
Boss
Enemies 6 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | 1 | 100% | 4,800 | 400 | 16.67s | — |
| | Unlimited | 100% | 250 | 50 | 33.33s | 10–20s |
| | 1 | 100% | 30,000 | 1,942 | 50s | — |
| | 1 | 100% | 4,800 | 400 | 60s | — |
| | 5 | 100% | 250 | 50 | 66.67s | 3.33–10s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 2 types | ||||||
| | 3 | 100% | 9,200 | 600 | Immediately | 20s |
| | 1 | 100% | 40,000 | 2,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Score rewards
Earned when your battle score reaches that value.