Collaboration Stages · Groove Like A Bear · 2/3

Energy75
Clear XP2,250
Base HP12,500
Map length4,000
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessRed

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Baa Baa 1 100% 500 50 10s
Baa Baa 1 100% 500 50 20s
Baa Baa 1 100% 500 50 28.33s
Baa Baa 1 100% 500 50 35s
Baa Baa 1 100% 500 50 40s
Those Guys 5 100% 200 20 Start 6.67–10s
Hippoe 1 100% 1,000 100 50s
Hippoe 1 100% 1,000 100 54s
Hippoe 1 100% 1,000 100 60s
Those Guys Unlimited 100% 200 20 66.67s 13.33–26.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Pigge 1 100% 1,500 120 Immediately
B.B.Bunny 5 100% 500 50 Immediately 13.33–26.67s
B.B.Bunny Unlimited 100% 500 50 Immediately 26.67–40s
Enemy No.415 Boss 1 100% 4,800 270 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.