Collaboration Stages · To the Future · 8/8

Energy110
Clear XP3,300
Base HP160,000
Map length5,800
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessRedFloating

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Doge Unlimited 400% 360 32 Start 2–8s
Snache 100 400% 400 60 10.67s 13.33–40s
One Horn 8 400% 60,000 2,000 6s 40s
Ms. Sign Unlimited 400% 40,000 4 900s 900s
Once base HP ≤ 99% 1 type
Those Guys 200 400% 800 80 Immediately 40s
Once base HP ≤ 90% 3 types
Owlbrow 4 100% 10,000 3,000 Immediately 20–30s
Mooth 4 400% 20,000 1,400 Immediately 20–30s
Teacher Bun Bun Boss 1 400% 399,996 9,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.