Collaboration Stages · Kenshin Himura, Battosai · 4/5

Energy135
Clear XP2,565
Base HP150,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits RedFloatingTraitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
B.B.Bunny 4 800% 4,000 400 3.33s 3.33–6.67s
Shy Boy 1 600% 210,000 3,000 20s
Shy Boy 1 600% 210,000 3,000 53.33s
Shy Boy 1 600% 210,000 3,000 80s
Shy Boy 1 600% 210,000 3,000 100s
Ginger Snache 8 100% 12,000 1,800 40s 20–26.67s
Ginger Snache 8 100% 12,000 1,800 43.33s 20–26.67s
B.B.Bunny Unlimited 800% 4,000 400 43.33s 20–26.67s
B.B.Bunny Unlimited 800% 4,000 400 45s 20–26.67s
B.B.Bunny Unlimited 800% 4,000 400 46.67s 20–26.67s
Kenshin Himura Boss 1 200% 180,000 12,000 40s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Shy Boy 1 400% 140,000 2,000 after 0.07s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.