Collaboration Stages · Era of Enoch · 3/5

Energy90
Clear XP9,900
Base HP60,000
Map length3,600
Max enemies15
Spawn interval0.03–0.33s
Enemy traits TraitlessFloating

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Croco Unlimited 400% 280 120 3.33s 33.33–40.67s
Croco Unlimited 400% 280 120 5.67s 33.33–40.67s
Croco Unlimited 400% 280 120 6.67s 33.33–40.67s
Squire Rel Unlimited 400% 320 120 13.33s 40–40.67s
Squire Rel Unlimited 400% 320 120 14.33s 40–40.67s
Squire Rel Unlimited 400% 320 120 15s 40–40.67s
Squire Rel Unlimited 400% 320 120 16s 40–40.67s
Squire Rel Unlimited 400% 320 120 16.67s 40–40.67s
Hippoe 4 400% 4,000 400 20s 40–46.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 6 types
Squire Rel 10 400% 320 120 after 0.07s 0.67–1.67s
Squire Rel 10 400% 320 120 after 53.33s 0.67–1.67s
Croco 10 400% 280 120 after 26.67s 0.67–1.67s
Croco 10 400% 280 120 after 80s 0.67–1.67s
Mooth 1 400% 20,000 1,400 after 10s
Teacher Bear 1 400% 12,000 4,000 after 6.67s
Gory 2 400% 4,000 320 after 0.07s 20–26.67s
Le'boin Boss 1 400% 16,000 2,616 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.