Collaboration Stages · Holy War: Lancer · 2/2
Energy100
Clear XP3,000
Base HP250,000
Map length4,500
Max enemies8
Spawn interval0.03s
Enemy traits DarkTraitless
Boss
Enemies 5 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | 5 | 400% | 20,000 | 8,000 | 6.67s | 10–16.67s |
| | Unlimited | 400% | 20,000 | 8,000 | 80s | 16.67–33.33s |
| | 1 | 100% | 40,000 | 3,123 | 26.67s | — |
| | 1 | 100% | 40,000 | 3,123 | 46.67s | — |
| | 1 | 100% | 40,000 | 3,123 | 53.33s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 4 types | ||||||
| | 3 | 100% | 80,000 | 4,997 | Immediately | 50s |
| | 9 | 400% | 20,000 | 8,000 | Immediately | 6.67–13.33s |
| | 6 | 100% | 40,000 | 3,123 | Immediately | 16.67–20s |
| | 3 | 100% | 80,000 | 4,997 | Immediately | 26.67–30s |
| | 1 | 100% | 240,000 | 5,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Score rewards
Earned when your battle score reaches that value.