Collaboration Stages · Street Fighter - HARD - · 5/12

Energy130
Clear XP3,900
Base HP300,000
Map length4,500
Max enemies9
Spawn interval0.03s
Enemy traits TraitlessDark

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
Dhalsim Boss 1 100% 240,000 13,500 20s
Guile 1 100% 400,000 10,500 50s
Doge Dark Unlimited 400% 20,000 8,000 6s 19.33–20s
Doge Dark Unlimited 400% 20,000 8,000 6.67s 19.33–20s
Gory Dark Unlimited 150% 60,000 4,684 50s 99.33–100s
Gory Dark Unlimited 150% 60,000 4,684 99.33s 99.33–100s
Gory Dark Unlimited 150% 60,000 4,684 100s 99.33–100s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.