Collaboration Stages · Survive! Mola Mola! · 3/3

Energy90
Clear XP2,700
Base HP240,000
Map length4,000
Max enemies30
Spawn interval0.03s
Enemy traits FloatingRedTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Ayumi Manbosaki Boss 1 100% 240,000 5,555 10s
Tasmanian Giant Crab 10 400% 10,000 1,000 0.07s 33.33s
Squid Unlimited 800% 720 144 15s 10–16s
Sardine Unlimited 800% 960 240 23.33s 14–20s
Young Man Mola Unlimited 800% 8 2,880 13.33s 20–30s
Young Man Mola 10 800% 8 2,880 20s 3.33–6.67s
Young Man Mola 10 800% 8 2,880 100s 3.33–6.67s
Young Man Mola 10 800% 8 2,880 180s 3.33–6.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 1 type
Young Man Mola 10 800% 8 2,880 Immediately 1.67–3.33s
Once base HP ≤ 90% 1 type
Young Man Mola 10 800% 8 2,880 Immediately 1.67–3.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.