Collaboration Stages · Street Fighter (Normal) · 7/8

Energy135
Clear XP4,050
Base HP120,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits DarkTraitlessRed

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Doge Dark 2 100% 5,000 2,000 10s 10s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Doge Dark 6 100% 5,000 2,000 Immediately 10s
Ryu Boss 1 10% 20,000 400 Immediately
Zangief 1 10% 75,000 800 Immediately
Blanka 1 10% 16,000 1,300 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.