Uncanny Legends · Abyss Gazers · 5/6

Energy175
Clear XP6,650
Base HP600,000
Map length6,000
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessAlienZombieMetalDark

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Those Guys Unlimited 4000% 8,000 800 20s 2–10s
Squire Rel Unlimited 4000% 3,200 1,200 Start 2–10s
UltraBaaBaa 5 100% 500 1,000 Start 6–12s
Assassin Bear Unlimited 800% 4,400 24,000 450s 0.07–4s
Assassin Bear 1 800% 4,400 24,000 450s
Ms. Sign Unlimited 800% 80,000 8 300s 133.33s
Once base HP ≤ 99% 6 types
Zomboe 5 300% 120,000 12,000 Immediately 32–48s
Zackie Peng 5 300% 126,000 24,000 Immediately 40–56s
UltraBaaBaa 5 100% 500 1,000 Immediately 12–24s
Otta-smack-u 10 800% 240,000 11,976 Immediately 0.67–4s
Metal Hippoe 5 300% 240 600 Immediately 12–24s
Camelle Boss 1 400% 400,000 10,548 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.