Uncanny Legends · Primeval Currents · 3/6

Energy170
Clear XP6,460
Base HP900,000
Map length5,200
Max enemies15
Spawn interval0.03s
Enemy traits AngelRed

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Heavenly Hippoe 1 500% 275,000 9,000 Start
Heavenly Hippoe 1 500% 275,000 9,000 20s
Heavenly Hippoe 1 500% 275,000 9,000 21.33s
Heavenly Hippoe 1 500% 275,000 9,000 23.33s
Mr. Angel Unlimited 200% 27,000 3,200 40s 6.67–20s
Gabriel Unlimited 500% 65,000 7,750 60s 6.67–20s
Once base HP ≤ 99% 4 types
Heavenly Hippoe Unlimited 500% 275,000 9,000 Immediately 26.67–33.33s
Angelic Gory 5 300% 294,000 16,701 Immediately 13.33–20s
Angelic Gory 10 300% 294,000 16,701 Immediately 6.67–13.33s
Bore 3 400% 1,600,000 19,348 Immediately 13.33–20s
Mr. Angel Boss 1 100% 13,500 1,600 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 3 (1 crown), 4 (2 crowns), 5 (3–4 crowns) per clear. Materials for the Ototo Corps.