Coming to Town!
Reindeer GamesRegular Event Stages · Jolly St. Nick · 1/5
Energy30
Clear XP900
Base HP10,000
Map length4,400
Max enemies8
Spawn interval0.03s
Enemy traits
Traitless
Crown difficulty
All enemies ×100% magnification
No restrictions
All enemies ×150% magnification
No restrictions
All enemies ×200% magnification
No restrictions
Spawn timeline
Scroll sideways to see more. For enemies with a base HP condition, drag the orange circle to set when they appear.
Enemies 6 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | 1 | 100% | 200 | 20 | 3.33s | — |
| | 1 | 100% | 200 | 20 | 9.33s | — |
| | 1 | 100% | 200 | 20 | 13.33s | — |
| | 1 | 100% | 500 | 50 | 20s | — |
| | 1 | 100% | 200 | 20 | 30s | — |
| | 1 | 100% | 200 | 20 | 35s | — |
| | Unlimited | 100% | 200 | 20 | 40s | 13.33–26.67s |
| | Unlimited | 100% | 200 | 20 | 46s | 13.33–26.67s |
| | 1 | 100% | 500 | 50 | 55s | — |
| | Unlimited | 100% | 500 | 50 | 60s | 16.67–33.33s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 2 types | ||||||
| | Unlimited | 100% | 90 | 8 | Immediately | 6.67–10s |
| | Unlimited | 100% | 100 | 15 | Immediately | 6.67–10s |
| Once base HP ≤ 90% 1 type | ||||||
| | 1 | 100% | 1,300 | 80 | Immediately | — |
| Once base HP ≤ 80% 1 type | ||||||
| | 1 | 100% | 1,300 | 80 | Immediately | — |
| Once base HP ≤ 70% 1 type | ||||||
| | 1 | 100% | 1,300 | 80 | Immediately | — |
HP and attack include the magnification.
Clear rewards
If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.
Score rewards
Earned when your battle score reaches that value.