Regular Event Stages · Ep. 6: An Encroaching Darkness · 1/10
Energy50
Clear XP1,500
Base HP40,000
Map length4,200
Max enemies10
Spawn interval0.03s
Enemy traits RedKaijinDarkAkuTraitless
Boss
Enemies 4 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | Unlimited | 100% | 90 | 8 | 3.33s | 20–26.67s |
| | 4 | 100% | 90 | 8 | 6.67s | 6.67–13.33s |
| | 1 | 100% | 12,000 | 825 | 10s | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 3 types | ||||||
| | 6 | 100% | 90 | 8 | Immediately | 13.33–20s |
| | 3 | 100% | 12,000 | 825 | after 6.67s | 26.67–30s |
| | 1 | 100% | 110,000 | 1,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Score rewards
Earned when your battle score reaches that value.