King of the Beasts II (Merciless)
King of the Beasts III (Merciless)
King of the Beasts: Final Bout (Brutal)Regular Event Stages · Hunt for the Xenobeast · 3/4
Energy200
Clear XP4,000
Base HP1,400,000
Map length5,900
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessRedFloatingRelicAlienBehemoth
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | Unlimited | 4000% | 8,000 | 800 | 3.33s | 6.67–10s |
| | Unlimited | 4000% | 20,000 | 2,000 | 6.67s | 20–26.67s |
| | 1 | 1500% | 449,955 | 16,875 | 6.67s | — |
| | 3 | 150% | 75,000 | 18,750 | 26.67s | 23.33–26.67s |
| Once base HP ≤ 99% 6 types | ||||||
| | 1 | 100% | 3,600,000 | 48,000 | Immediately | — |
| | 4 | 1500% | 449,955 | 16,875 | Immediately | 50–53.33s |
| | 8 | 4000% | 200,000 | 14,000 | Immediately | 33.33–40s |
| | Unlimited | 4000% | 20,000 | 2,000 | after 6.67s | 20–26.67s |
| | Unlimited | 150% | 75,000 | 18,750 | after 20s | 86.67–100s |
| | 1 | 1800% | 1,799,982 | 40,500 | after 53.33s | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.