Regular Event Stages · Jungle Survival · 2/4

Energy90
Clear XP1,710
Base HP60,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessRed

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
Boulder 1 100% 10,000 2,000 3.33s
Log Unlimited 100% 2,000 500 13.33s 20–26.67s
Log Unlimited 100% 2,000 500 20s 20–26.67s
White Wind 2 150% 7,500 150 6.67s 26.67–33.33s
Red Wind 2 150% 7,500 150 20s 26.67–33.33s
White Wind 3 150% 7,500 150 43.33s 6.67–13.33s
Red Wind 2 150% 7,500 150 50s 6.67–13.33s
Boulder 3 100% 10,000 2,000 33.33s 6.67–13.33s
Boulder 5 100% 10,000 2,000 66.67s 3.33–6.67s
Boulder Unlimited 100% 10,000 2,000 100s 13.33–20s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.