Regular Event Stages · Super Smash Families · 1/2

Energy100
Clear XP1,900
Base HP3,000,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits AkuDarkBehemoth

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
Malevolent Macho Leg Cat 1 100% 600,000 13,200 10s
Malevolent Island Cat 1 100% 327,000 17,750 16.67s
Malevolent King Dragon Cat 1 100% 700,000 4,850 23.33s
Doge Dark Unlimited 1200% 60,000 24,000 23.33s 20–26.67s
Malevolent Eraser Cat Boss 1 100% 5,500,000 20,000 86.67s
Gory Dark Unlimited 400% 160,000 12,492 86.67s 53.33–60s
Malevolent Island Cat 3 100% 327,000 17,750 93.33s 26.67–36.67s
Malevolent Macho Leg Cat 3 100% 600,000 13,200 100s 26.67–36.67s
Malevolent King Dragon Cat 2 100% 700,000 4,850 106.67s 93.33s
Ragin' Gory 3 150% 481,851 16,851 140s 100s
Malevolent Island Cat 5 100% 327,000 17,750 200s 16.67–23.33s
Malevolent Macho Leg Cat 4 100% 600,000 13,200 200s 23.33–30s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.