Regular Event Stages · Lunar New Year Sale Scuffle · 4/4

Energy130
Clear XP2,470
Base HP500,000
Map length4,300
Max enemies15
Spawn interval0.03s
Enemy traits RedTraitlessAlienAkuFloating

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Firecracker 9 7500% 37,500 3,750 8s 5.33–8.67s
Celeboodle 1 800% 72,000 40,000 13.33s
Mistress Celeboodle 1 800% 36,000 30,000 26.67s
Devil Wife 1 400% 38,000 32,000 36.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
J.K. Bun Bun Boss 1 400% 1,600,000 37,148 Immediately
Firecracker 4 7500% 37,500 3,750 Immediately 6.67–13.33s
Firecracker 25 7500% 37,500 3,750 after 0.33s 4.67–8s
Capy 3 100% 530,000 52,000 after 2s 21.33–23.33s
Devil Wife 5 400% 38,000 32,000 after 6.67s 16s
Firecracker 12 7500% 37,500 3,750 after 33.33s 3.33–5.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.