Regular Event Stages · Old Guys About Town · 5/8

Energy90
Clear XP2,700
Base HP80,000
Map length5,000
Max enemies10
Spawn interval0.03s
Enemy traits RedTraitless

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
St. Pigge the 2nd Unlimited 100% 40,000 400 43.33s 80–136.67s
Otta-smack-u 2 100% 30,000 1,497 41.33s 8–16s
Gory Unlimited 300% 3,000 240 40s 2–23.33s
B.B.Bunny Unlimited 300% 1,500 150 4s 2–23.33s
Those Guys Unlimited 400% 800 80 6s 4–20s
Those Guys 20 400% 800 80 10s 0.67–1.33s
Gory 5 300% 3,000 240 20s 0.67–1.33s
B.B.Bunny 5 300% 1,500 150 21.33s 0.67–1.33s
Ms. Sign Unlimited 800% 80,000 8 900s 900s
Once base HP ≤ 99% 3 types
Otta-smack-u Unlimited 100% 30,000 1,497 Immediately 10–36.67s
Master Da Xun 1 200% 200,000 5,400 Immediately
Hermit Peng Boss 1 400% 100,000 2,600 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.