Regular Event Stages · End-of-Summer Homework · 1/3

Energy100
Clear XP1,900
Base HP160,000
Map length4,600
Max enemies10
Spawn interval0.03–2s
Enemy traits RedFloatingTraitless

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
B.B.Bunny 6 400% 2,000 200 6.67s 6.67–13.33s
Pigge 3 400% 6,000 480 13.33s 13.33–20s
Mooth 1 400% 20,000 1,400 20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Sir Seal Unlimited 400% 10,000 600 Immediately 16.67–23.33s
St. Pigge the 2nd 3 400% 160,000 1,600 after 6.67s 20s
Teacher Bun Bun Boss 1 400% 399,996 9,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.