Regular Event Stages · #02 Banquet of Terror · 3/5
Energy90
Clear XP9,900
Base HP60,000
Map length3,000
Max enemies11
Spawn interval0.03–2s
Enemy traits DarkFloatingTraitless
Boss
Enemies 4 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | 5 | 100% | 5,000 | 2,000 | 10s | 20–26.67s |
| | 1 | 600000% | 60,000 | 6,000 | Start | — |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 2 types | ||||||
| | 10 | 100% | 5,000 | 2,000 | after 3.33s | 4–6s |
| | 10 | 100% | 5,000 | 2,000 | after 16.67s | 3–5s |
| | 10 | 100% | 5,000 | 2,000 | after 33.33s | 2–4s |
| | 1 | 200% | 199,998 | 4,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.
Score rewards
Earned when your battle score reaches that value.