Regular Event Stages · #02 Sugar Struggle · 6/6

Energy90
Clear XP2,700
Base HP600,000
Map length5,000
Max enemies10
Spawn interval0.03s
Enemy traits FloatingTraitlessDark

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Vlad de Sable 1 500% 31,500 4,000 6.67s
Vlad de Sable 3 500% 31,500 4,000 14.67s 5–10s
Vlad de Sable 6 500% 31,500 4,000 30s 3.33–6.67s
Vlad de Sable 10 500% 31,500 4,000 46.67s 1.67–3.33s
Ghost Doge Unlimited 1000% 1,800 160 133.33s 16.67–33.33s
Ghost Snache Unlimited 1000% 2,000 300 166.67s 20–40s
Ms. Sign Unlimited 400% 40,000 4 900s 900s
Once base HP ≤ 75% 6 types
Vlad de Sable Unlimited 500% 31,500 4,000 Immediately 20–40s
Vlad de Sable Unlimited 500% 31,500 4,000 Immediately 30–60s
Pumpkin Doge Unlimited 1000% 5,400 240 Immediately 13.33–26.67s
Doge Dark Unlimited 400% 20,000 8,000 Immediately 26.67–53.33s
Gory Dark Unlimited 200% 80,000 6,246 Immediately 40–60s
Dark Otter 6 3×2 100% 175,000 6,497 Immediately 83.33s
Count Owlbrow Boss 3 400% 664,000 26,400 Immediately 20–30s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Score rewards

Earned when your battle score reaches that value.