Regular Event Stages · Season 4: Graduation Day · 1/8

Energy50
Clear XP1,500
Base HP10
Map length5,500
Max enemies4
Spawn interval0.03s
Enemy traits TraitlessRedDark

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
Enemy No.602 1 10000% 1,000 100 Start
White Wind 1 10% 500 10 16.67s
Red Wind 1 10% 500 10 33.33s
Dark Wind 1 10% 500 15 50s
Doge 5 100% 90 8 10s 10–20s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Score rewards

Earned when your battle score reaches that value.