Regular Event Stages · Weekend: Confession · 3/3

Energy120
Clear XP3,600
Base HP10
Map length6,000
Max enemies20
Spawn interval0.03s
Enemy traits Dark

Enemies 2 types

Enemy Count Mag. HP Attack First Respawn
Enemy No.602 1 150000% 15,000 1,500 Start
Dark Wind 1 200% 10,000 300 3.33s
Dark Wind 1 200% 10,000 300 13.33s
Dark Wind 1 200% 10,000 300 28s
Dark Wind 1 200% 10,000 300 48s
Dark Wind 1 200% 10,000 300 74s
Dark Wind 1 200% 10,000 300 75.33s
Dark Wind 1 200% 10,000 300 98.67s
Dark Wind 1 200% 10,000 300 100s
Dark Wind 1 200% 10,000 300 102.67s
Dark Wind 1 200% 10,000 300 104s
Dark Wind 1 200% 10,000 300 117.33s
Dark Wind 1 200% 10,000 300 130.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.