Regular Event Stages · Empress' Excavation 4 · 4/4

Energy100
Clear XP1,900
Base HP1,500,000
Map length5,300
Max enemies15
Spawn interval0.03s
Enemy traits TraitlessBehemothFloatingDarkAngelRed

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 8 types
Baa Baa Unlimited 4000% 20,000 2,000 Start 20–23.33s
Wild Doge 8 200% 110,000 33,000 6.67s 23.33–26.67s
Mooth 6 4000% 200,000 14,000 10s 50–53.33s
Ragin' Gory 3 100% 321,234 11,234 43.33s 73.33–76.67s
Angelic Beast Rajakong 1 100% 1,855,200 12,500 46.67s
Dark Emperor Nyandam 1 2800% 2,799,972 50,400 63.33s
Infernal Pegasus Deonil Boss 1 100% 1,600,000 8,000 80s
Ms. Sign 1 100% 10,000 1 900s
Once base HP ≤ 75% 2 types
Wild Doge 2 200% 110,000 33,000 Immediately 3.33–6.67s
Ragin' Gory 2 100% 321,234 11,234 Immediately 10–13.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.