Regular Event Stages · Empress' Excavation 4 · 3/4

Energy100
Clear XP1,900
Base HP1,150,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits AkuTraitlessBehemothFloatingAlienRed

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 5 types
Sinner Snache 9 500% 41,000 14,000 3.33s 20–23.33s
Wild Doge 2 200% 110,000 33,000 13.33s 53.33–56.67s
Maawth 1 2400% 426,648 18,648 23.33s
Condemned Peng 1 400% 129,000 16,800 43.33s
Maawth 2 2400% 426,648 18,648 60s 110–113.33s
Ms. Sign 1 100% 10,000 1 900s
Once base HP ≤ 99% 6 types
Infernal Pegasus Deonil Boss 1 100% 1,600,000 8,000 Immediately
Cumulus Gallus 1 100% 1,770,000 20,000 Immediately
Sinner Snache Unlimited 500% 41,000 14,000 after 20s 23.33–26.67s
Wild Doge 4 200% 110,000 33,000 after 26.67s 43.33–46.67s
Condemned Peng 2 400% 129,000 16,800 after 66.67s 46.67–50s
Ursamajor 2 1600% 480,000 16,000 after 90s 60–63.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.