Regular Event Stages · Arcane Confluence · 3/4

Energy100
Clear XP1,900
Base HP160,000
Map length4,600
Max enemies10
Spawn interval0.03s
Enemy traits AkuRedFloatingTraitless

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Cerberus Kids Unlimited 100% 2,500 2,500 Start 13.33–20s
Aku Doge 5 100% 4,500 2,200 10s 10–16.67s
Sir Seal 2 400% 10,000 600 20s 20–23.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Cerberus Kids Boss 1 100% 2,500 2,500 Immediately
Aku Doge 8 100% 4,500 2,200 Immediately 10–13.33s
Aku Doge 5 100% 4,500 2,200 Immediately 3.33–10s
Sir Seal 3 400% 10,000 600 Immediately 26.67–30s
Shy Boy 2 300% 105,000 1,500 Immediately 36.67–43.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.