Regular Event Stages · Arcane Confluence · 2/4

Energy100
Clear XP1,900
Base HP150,000
Map length3,000
Max enemies10
Spawn interval0.03s
Enemy traits AkuTraitless

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Cerberus Kids Unlimited 100% 2,500 2,500 Start 6.67–10s
Hippoe 1 400% 4,000 400 6.67s
Cerberus Kids 3 100% 2,500 2,500 10s 1s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 3 types
Cerberus Kids 25 100% 2,500 2,500 Immediately 3.33–6.67s
Cerberus Kids 30 100% 2,500 2,500 Immediately 1s
Cerberus Kids Boss 1 100% 2,500 2,500 Immediately
Hippoe 5 400% 4,000 400 Immediately 16.67–23.33s
Teacher Bear 3 400% 12,000 4,000 Immediately 10–16.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.