Regular Event Stages · Total War: Winter Special · 5/5

Energy200
Clear XP3,800
Base HP1,000,000
Map length5,000
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessRedAku

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
Lucky Sloth 1 400% 1,200,000 32,000 Start
Lucky Sloth 1 400% 1,200,000 32,000 3.33s
Lucky Sloth 1 400% 1,200,000 32,000 8.33s
Lucky Sloth 1 400% 1,200,000 32,000 13.33s
Lucky Sloth 1 400% 1,200,000 32,000 20s
Dark Emperor Santa 1 800% 360,000 28,800 30s
Dark Emperor Santa 1 800% 360,000 28,800 40s
Dark Emperor Santa 1 800% 360,000 28,800 60s
Lione Hippoe 10 1100% 154,000 10,989 16.67s 20–40s
Lione Hippoe 10 1100% 154,000 10,989 66.67s 13.33–26.67s
Lione Hippoe 10 1100% 154,000 10,989 116.67s 6.67–13.33s
Lione Hippoe Unlimited 1100% 154,000 10,989 166.67s 60–120s
Hackey 1 200% 496,000 108,000 50s
B.B.Bunny 10 4000% 20,000 2,000 10s 6.67–10s
B.B.Bunny Unlimited 4000% 20,000 2,000 100s 13.33–20s
Ms. Sign Unlimited 100% 10,000 1 900s 900s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2).

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds).

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.