Regular Event Stages · Worker's Revolution · 1/5

Energy150
Clear XP2,850
Base HP150,000
Map length3,600
Max enemies15
Spawn interval0.03s
Enemy traits TraitlessFloatingRed

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Otta-smack-u 2 100% 30,000 1,497 5.33s 10s
Squire Rel 3 600% 480 180 3.33s 3.33–6.67s
Ms. Sign Unlimited 800% 80,000 8 900s 900s
Once base HP ≤ 99% 4 types
Squire Rel Unlimited 600% 480 180 Immediately 3.33–6.67s
Rain D. 4 100% 90,000 4,547 Immediately 10s
Owlbrow 6 300% 30,000 9,000 Immediately 10s
CTO Seal Boss 1 100% 160,000 2,300 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.