Regular Event Stages · Never Not Summer! · 1/5

Energy150
Clear XP2,850
Base HP150,000
Map length4,500
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessDark

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Those Guys Unlimited 600% 1,200 120 Start 6–12s
Celeboodle 1 300% 27,000 15,000 10s
Ms. Sign Unlimited 1200% 120,000 12 900s 900s
Once base HP ≤ 99% 2 types
Bearkini 3 400% 140,000 2,400 Immediately 30s
Selena Boss 1 100% 400,000 9,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.