Regular Event Stages · Island of Ash · 2/3

Energy150
Clear XP2,850
Base HP160,000
Map length4,200
Max enemies9
Spawn interval0.03s
Enemy traits DarkZombieTraitless

Boss

Enemies 10 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Doge Dark Unlimited 200% 10,000 4,000 13.33s 26.67s
Zroco 5 50% 7,500 2,500 20s 23.33s
Snache Unlimited 400% 400 60 30s 13.33–20s
Jackie Peng Unlimited 400% 5,200 320 23.33s 20–30s
Zigge 1 50% 24,000 1,800 33.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 5 types
Znache 5 50% 8,000 1,000 Immediately 30s
Zackie Peng 2 50% 21,000 4,000 Immediately 33.33s
Gory Dark 2 100% 40,000 3,123 Immediately 30s
Dagshund Boss 1 200% 120,000 6,000 Immediately
Zigge 1 50% 24,000 1,800 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.