Regular Event Stages · Cats in the Snow · 3/5

Energy100
Clear XP1,900
Base HP60,000
Map length4,000
Max enemies50
Spawn interval0.03s
Enemy traits FloatingTraitless

Enemies 2 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Snowball Unlimited 300% 3 1,200 10s 20–40s
Snowball 3 300% 3 1,200 12s 0.13s
Snowball 4 300% 3 1,200 18.67s 0.2s
Snowball 4 300% 3 1,200 23.33s 0.13s
Snowball 5 300% 3 1,200 30s 0.27s
Snowball 5 300% 3 1,200 40s 0.13s
Snowball 7 300% 3 1,200 56.67s 0.2s
Snowball 15 300% 3 1,200 46.67s 5.33–6.67s
Snowball 1 300% 3 1,200 33.33s
Snowball 1 300% 3 1,200 40s
Snowball Unlimited 300% 3 1,200 46.67s 20–40s
Snowball Unlimited 300% 3 1,200 60s 20–40s
Ms. Sign Unlimited 400% 40,000 4 900s 900s
Once base HP ≤ 99% 1 type
Snowball 90 30×3 300% 3 1,200 Immediately 0.67–1.33s
Snowball Unlimited 300% 3 1,200 Immediately 2–6s
Snowball Unlimited 300% 3 1,200 Immediately 2–6s
Snowball Unlimited 300% 3 1,200 Immediately 2–6s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.