Heavenly Tower · Aku Citadel · 4/10

Energy160
Clear XP3,040
Base HP360,000
Map length3,500
Max enemies18
Spawn interval0.03–2s
Enemy traits AkuTraitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Cerberus Kids Unlimited 200% 5,000 5,000 Start 13.33–20s
Cerberus Kids 4 200% 5,000 5,000 3.33s 3.33–6.67s
Sinner Snache Unlimited 200% 16,400 5,600 6.67s 13.33–20s
Devil Wife 1 200% 19,000 16,000 6.67s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 4 types
Sinner Snache 12 200% 16,400 5,600 Immediately 3.33–6.67s
Condemned Peng 2 200% 64,500 8,400 after 3s 16.67–23.33s
Condemned Peng 2 200% 64,500 8,400 after 6s 13.33–20s
Devil Wife 2 200% 19,000 16,000 after 33.33s 33.33s
Rain D. Boss 1 200% 180,000 9,094 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.