Heavenly Tower · Traitless Citadel · 8/10

Energy160
Clear XP3,040
Base HP320,000
Map length4,400
Max enemies9
Spawn interval0.03s
Enemy traits Traitless

Boss

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Duche 1 200% 80,000 2,000 10s
Duche 1 200% 80,000 2,000 30s
Duche 1 200% 80,000 2,000 50s
Hermit Peng 1 600% 150,000 3,900 33.33s
Ms. Sign 1 100% 10,000 1 900s
Once base HP ≤ 99% 4 types
Hermit Peng 4 600% 150,000 3,900 Immediately 16.67–20s
Easter Duche 1 300% 450,000 10,800 Immediately
R.Ost 2 100% 340,000 7,200 Immediately 30s
Camelle Boss 1 200% 200,000 5,274 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.