Heavenly Tower · Infernal Tower · 8/50
Energy120
Clear XP2,280
Base HP520,000
Map length3,600
Max enemies18
Spawn interval0.03s
Enemy traits
Traitless
Red
Floating
Relic
Boss
Spawn timeline
Scroll sideways to see more. For enemies with a base HP condition, drag the orange circle to set when they appear.
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 5 types | ||||||
| | Unlimited | 1800% | 3,600 | 360 | Start | 0.67–20s |
| | Unlimited | 1800% | 1,800 | 270 | Start | 0.67–20s |
| | Unlimited | 1800% | 18,000 | 1,800 | Start | 6.67–20s |
| | Unlimited | 1800% | 18,000 | 1,440 | Start | 6.67–20s |
| | Unlimited | 100% | 10,000 | 1 | 900s | 900s |
| Once base HP ≤ 99% 3 types | ||||||
| | 1 | 1200% | 420,000 | 6,000 | Immediately | — |
| | 2 | 1200% | 420,000 | 6,000 | Immediately | 20s |
| | 3 | 1200% | 420,000 | 6,000 | Immediately | 10–13.33s |
| | 12 | 100% | 50,000 | 12,500 | Immediately | 2.67–5.33s |
| | 24 | 100% | 50,000 | 12,500 | Immediately | 1.33–2.67s |
| | 1 | 100% | 200 | 20 | Immediately | — |
HP and attack include the magnification.
Clear rewards
Catamin [A] ×3 First clear only 34%
Catamin [B] ×3 First clear only 33%
Catamin [C] ×3 First clear only 33%
If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.