Heavenly Tower · Dark Citadel · 6/10

Energy120
Clear XP2,280
Base HP200,000
Map length5,400
Max enemies30
Spawn interval0.03s
Enemy traits DarkTraitless

Boss

Enemies 4 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Doge Dark Unlimited 100% 5,000 2,000 20s 20s
Gory Dark 2 100% 40,000 3,123 33.33s 33.33s
Ms. Sign Unlimited 100% 10,000 1 900s 900s
Once base HP ≤ 99% 2 types
Gory Dark 3 100% 40,000 3,123 Immediately 13.33–16.67s
Lucky Dags Boss 1 100% 100,000 24,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.