Summit Wilderness (Merciless)
Frontier Wilderness (Merciless)
Extra Stages · Gigahaniwan Strikes! · 3/3
Clear XP4,000
Base HP750,000
Map length4,600
Max enemies10
Spawn interval0.03s
Enemy traits
Relic
Boss
Spawn timeline
Scroll sideways to see more. For enemies with a base HP condition, drag the orange circle to set when they appear.
Enemies 3 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 2 types | ||||||
| | 1 | 100% | 300,000 | 20,000 | 6.67s | — |
| | Unlimited | 100% | 50,000 | 12,500 | 16.67s | 20–26.67s |
| Once base HP ≤ 99% 3 types | ||||||
| | 1 | 100% | 400,000 | 30,000 | Immediately | — |
| | 2 | 100% | 300,000 | 20,000 | Immediately | 46.67s |
| | 3 | 100% | 50,000 | 12,500 | after 6.67s | 2.67s |
| | 3 | 100% | 50,000 | 12,500 | after 46.67s | 2.67s |
| | 3 | 100% | 50,000 | 12,500 | after 86.67s | 2.67s |
| | 3 | 100% | 50,000 | 12,500 | after 126.67s | 2.67s |
| | 3 | 100% | 50,000 | 12,500 | after 166.67s | 2.67s |
HP and attack include the magnification.
Clear rewards
Strong Effect Up B: Relics 20%
Strong Effect Up A: Relics 5%
Massive Damage Up B: Relics 20%
Massive Damage Up A: Relics 5%
Tough Effect Up B: Relics 20%
Tough Effect Up A: Relics 5%
Attack Up B: Relics 10%
Attack Up A: Relics 2.5%
Defense Up B: Relics 10%
Defense Up A: Relics 2.5%
If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.
Where it appears
This is an EX stage. It can appear after clearing the stages below.