Colosseum Stages · Otherworld Colosseum · 3/5
Energy200
Clear XP3,800
Base HP1,200,000
Map length5,100
Max enemies10
Spawn interval0.03s
Enemy traits ZombieDarkBehemothTraitless
Boss
Enemies 5 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 4 types | ||||||
| | 4 | 300% | 45,000 | 5,400 | 6.67s | 40–46.67s |
| | 10 | 1000% | 50,000 | 20,000 | 13.33s | 20–26.67s |
| | 1 | 200% | 150,000 | 270,000 | 26.67s | — |
| | 1 | 200% | 110,000 | 33,000 | 40s | — |
| Once base HP ≤ 99% 3 types | ||||||
| | 1 | 100% | 2,000,000 | 27,900 | Immediately | — |
| | 3 | 200% | 110,000 | 33,000 | Immediately | 66.67s |
| | 2 | 200% | 150,000 | 270,000 | after 13.33s | 80s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.