Colosseum Stages · Otherworld Colosseum · 4/5
Energy200
Clear XP3,800
Base HP1,500,000
Map length4,200
Max enemies20
Spawn interval0.03s
Enemy traits ZombieRelicAlienFloatingTraitless
Boss
Enemies 6 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 5 types | ||||||
| | 5 | 400% | 160,000 | 2,600 | 6.67s | 66.67s |
| | 5 | 100% | 300,000 | 20,000 | 26.67s | 66.67s |
| | 5 | 1000% | 40,000 | 2,000 | 46.67s | 40–46.67s |
| | 1 | 3000% | 2,999,970 | 60,000 | 46.67s | — |
| | 1 | 2000% | 800,000 | 11,140 | 66.67s | — |
| Once base HP ≤ 70% 1 type | ||||||
| | 1 | 200% | 888,888 | 40,000 | Immediately | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.