Colosseum Stages · Otherworld Colosseum · 4/5

Energy200
Clear XP3,800
Base HP1,800,000
Map length3,800
Max enemies20
Spawn interval0.03s
Enemy traits AngelFloatingDarkBehemothAlien

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Heavenly Hippoe 1 400% 220,000 7,200 6.67s
Li'l Bun Bun 2 1500% 449,955 16,875 16.67s 23.33–26.67s
Gabriel 2 500% 65,000 7,750 23.33s 6.67–10s
Ragin' Gory 1 150% 481,851 16,851 33.33s
Gabriel Unlimited 500% 65,000 7,750 80s 20–23.33s
Once base HP ≤ 99% 7 types
Bun Bun Black 1 400% 3,111,108 23,988 Immediately
Li'l Bun Bun 6 1500% 449,955 16,875 Immediately 30–33.33s
Spacefish Jones Boss 1 2500% 750,000 30,850 Immediately
Heavenly Hippoe 4 400% 220,000 7,200 after 10s 30–33.33s
Gabriel Unlimited 500% 65,000 7,750 after 13.33s 6.67–10s
Ragin' Gory 4 150% 481,851 16,851 after 26.67s 30–33.33s
Angelic Sleipnir 1 250% 907,500 5,617 after 46.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.