Colosseum Stages · Otherworld Colosseum · 5/5

Energy200
Clear XP3,800
Base HP2,500,000
Map length6,000
Max enemies20
Spawn interval0.03s
Enemy traits TraitlessZombieDarkBehemoth

Boss

Enemies 9 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Those Guys Unlimited 4000% 8,000 800 Start 6.67–10s
Znache 2 300% 48,000 6,000 3.33s 13.33–16.67s
Darkmadillo 2 300% 240,000 12,000 6.67s 16.67–20s
Znache Unlimited 300% 48,000 6,000 26.67s 80–83.33s
Once base HP ≤ 99% 7 types
Elephantidae Papaou Boss 1 100% 2,000,000 13,000 Immediately
H. Nah 1 300% 600,000 18,303 Immediately
Cadaver Bear 1 350% 420,000 17,500 after 40s
Zir Zeal 2 300% 225,000 13,500 after 46.67s 66.67–70s
Darkmadillo 1 300% 240,000 12,000 after 93.33s
Tackey 1 250% 320,000 22,500 after 100s
Casaurian Darkjo 1 100% 2,000,000 27,900 after 106.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.