Colosseum Stages · Otherworld Colosseum · 4/5

Energy200
Clear XP3,800
Base HP1,600,000
Map length5,800
Max enemies20
Spawn interval0.03s
Enemy traits AlienBehemothZombieRedColossus

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Suidae Piggicus 1 100% 980,000 4,500 Start
Zory 1 300% 150,000 11,367 3.33s
J.J. Jackrabbit 3 200% 130,000 18,000 13.33s 16.67–20s
J.J. Jackrabbit Unlimited 200% 130,000 18,000 20s 26.67–30s
Once base HP ≤ 99% 4 types
Commander Ostromeda Boss 1 150% 1,050,000 21,000 Immediately
Elizabeth the LVIth 1 2400% 1,440,000 6,000 Immediately
Zory 3 300% 150,000 11,367 Immediately 16.67–20s
Cadaver Bear 1 350% 420,000 17,500 after 20s
Commander Ostromeda 1 150% 1,050,000 21,000 after 40s
Once base HP ≤ 70% 5 types
Infernal Pegasus Deonil Boss 1 100% 1,600,000 8,000 Immediately
Suidae Piggicus 1 100% 980,000 4,500 Immediately
Cadaver Bear 1 350% 420,000 17,500 Immediately
J.J. Jackrabbit 4 200% 130,000 18,000 after 6.67s 26.67–30s
Dread Bore 1 300% 1,200,000 13,500 after 26.67s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.