Colosseum Stages · Otherworld Colosseum · 4/5

Energy200
Clear XP3,800
Base HP1,800,000
Map length6,000
Max enemies30
Spawn interval0.03s
Enemy traits AlienMetalAngelBehemothColossus

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Shibalien Unlimited 4000% 36,000 6,000 3.33s 13.33–16.67s
Metal Hippoe 1 300% 240 600 5.33s
Gabriel 3 400% 52,000 6,200 10s 10–13.33s
Angelic Gory 1 300% 294,000 16,701 13.33s
Once base HP ≤ 99% 8 types
Shibalien Unlimited 4000% 36,000 6,000 Immediately 20–23.33s
Angelic Beast Rajakong Boss 1 100% 1,855,200 12,500 Immediately
Great Angel Chibinel 1 100% 160,000 4,500 Immediately
Angelic Gory 4 300% 294,000 16,701 Immediately 43.33–46.67s
Gabriel 5 400% 52,000 6,200 Immediately 10–13.33s
Axoloty 1 1000% 500,000 400,000 after 13.33s
Metal Hippoe 2 300% 240 600 after 46.67s 66.67–70s
Sir Metal Seal 1 300% 66,000 20,097 after 46.67s
Metal Hippoe 1 300% 240 600 after 80s
Gabriel Unlimited 400% 52,000 6,200 after 80s 20–23.33s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.