Colosseum Stages · Otherworld Colosseum · 2/5
Energy200
Clear XP3,800
Base HP1,400,000
Map length3,800
Max enemies30
Spawn interval0.03s
Enemy traits TraitlessAngelDark
Boss
Enemies 7 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | Unlimited | 4000% | 8,000 | 800 | 3.33s | 6.67–10s |
| | 3 | 200% | 27,000 | 3,200 | 10s | 13.33–16.67s |
| | 1 | 250% | 245,000 | 13,917 | 23.33s | — |
| Once base HP ≤ 99% 6 types | ||||||
| | 1 | 150% | 1,200,000 | 8,250 | Immediately | — |
| | 6 | 300% | 240,000 | 14,991 | after 2s | 30–33.33s |
| | 2 | 100% | 160,000 | 4,500 | after 4s | 80–83.33s |
| | 1 | 400% | 1,200,000 | 32,000 | after 6.67s | — |
| | 4 | 250% | 245,000 | 13,917 | after 33.33s | 36.67–40s |
| | 3 | 200% | 27,000 | 3,200 | after 36.67s | 6.67–10s |
| | 3 | 200% | 27,000 | 3,200 | after 83.33s | 6.67–10s |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.