Colosseum Stages · Otherworld Colosseum · 5/5
Energy200
Clear XP3,800
Base HP2,000,000
Map length4,800
Max enemies20
Spawn interval0.03s
Enemy traits DarkAkuRelic
Boss
Enemies 5 types
| Enemy | Count | Mag. | HP | Attack | First | Respawn |
|---|---|---|---|---|---|---|
| From the start 3 types | ||||||
| | 12 | 1200% | 60,000 | 24,000 | 10s | 40–43.33s |
| | 4 | 600% | 15,000 | 15,000 | 13.33s | 6.67–10s |
| | 1 | 150% | 540,000 | 9,000 | 26.67s | — |
| Once base HP ≤ 99% 4 types | ||||||
| | 1 | 100% | 3,000,000 | 11,111 | Immediately | — |
| | 8 | 600% | 15,000 | 15,000 | Immediately | 20–23.33s |
| | 1 | 150% | 540,000 | 9,000 | after 40s | — |
| | 1 | 500% | 161,250 | 21,000 | after 60s | — |
HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.
Spawn timeline
Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.
An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.