Zero Legends · The Ururuvu Journals · 3/4

Energy300
Clear XP17,100
Base HP1,400,000
Map length6,000
Max enemies10
Spawn interval0.03s
Enemy traits TraitlessAngel

Boss

Enemies 8 types

Enemy Count Mag. HP Attack First Respawn
From the start 4 types
Croco Unlimited 4000% 2,800 1,200 16.67s 10–13.33s
Squire Rel Unlimited 4000% 3,200 1,200 16.67s 13.33–20s
Gabriel 5 500% 65,000 7,750 10s 23.33–26.67s
Angelic Gory 2 300% 294,000 16,701 16.67s 26.67–33.33s
Once base HP ≤ 99% 6 types
Gabriel 5 500% 65,000 7,750 Immediately 26.67–33.33s
Angelic Gory 2 300% 294,000 16,701 Immediately 36.67–40s
Lutrinae Gokurakko 1 250% 1,000,000 11,242 Immediately
Dolphina 1 200% 900,000 15,000 after 33.33s
Winged Pigge 1 150% 1,200,000 9,000 after 66.67s
Ururun Wolf Boss 1 300% 2,100,000 26,436 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 (1 crown), 5 (2 crowns) per clear. Materials for the Ototo Corps.