Zero Legends · Muscle Empire · 2/6

Energy150
Clear XP8,550
Base HP2,000,000
Map length6,000
Max enemies20
Spawn interval0.03s
Enemy traits DarkZombieFloatingSage

Boss

Enemies 7 types

Enemy Count Mag. HP Attack First Respawn
From the start 3 types
Doge Dark Unlimited 1440% 72,000 28,800 6.67s 33.33–40s
Dark Otter 1 360% 630,000 23,389 20s
Zuche 15 240% 42,000 40,800 30s 46.67–53.33s
Once base HP ≤ 99% 5 types
Razorback 1 180% 2,070,000 36,000 Immediately
Zamelle Boss 1 360% 432,000 21,373 Immediately
Prof. Owlbrowley 2 100% 200,000 42,000 after 6.67s 66.67s
Deathshund 1 180% 1,440,000 54,000 after 25.33s
Dark Otter 1 360% 630,000 23,389 after 35.33s
Razorback 1 180% 2,070,000 36,000 after 110s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.