Zero Legends · Reverse Royal Grave · 3/6

Energy220
Clear XP12,540
Base HP3,000,000
Map length6,200
Max enemies20
Spawn interval0.03s
Enemy traits AkuDarkBehemothFloatingRelicTraitlessRed

Enemies 6 types

Enemy Count Mag. HP Attack First Respawn
From the start 6 types
Condemned Peng 2 600% 193,500 25,200 3.33s 66.67–73.33s
Ragin' Gory 1 180% 578,221 20,221 40s
Othom 1 120% 960,000 13,333 60s
Camelle 1 480% 480,000 12,657 73.33s
Mini White Cyclone 1 240% 1,066,665 48,000 93.33s
Bore 1 480% 1,920,000 23,217 146.67s
Once base HP ≤ 90% 1 type
Mini White Cyclone 1 240% 1,066,665 48,000 Immediately

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.