Zero Legends · Forest Playground · 4/6

Energy240
Clear XP13,680
Base HP1,100,000
Map length5,200
Max enemies15
Spawn interval0.03s
Enemy traits TraitlessSageColossusDarkRelicAngel

Boss

Enemies 5 types

Enemy Count Mag. HP Attack First Respawn
From the start 2 types
Dogenstein Unlimited 100% 120,000 10,000 3.33s 16.67–23.33s
Mega Baa Baa 4 200% 96,000 78,000 10s 13.33–20s
Once base HP ≤ 99% 4 types
Mega Baa Baa Unlimited 200% 96,000 78,000 Immediately 26.67–33.33s
Dark Dober Boss 1 100% 2,000,000 13,000 Immediately
Shachiko 1 100% 1,100,000 12,000 after 10s
Lutrinae Gokurakko 1 250% 1,000,000 11,242 after 20s

HP and attack include the magnification. Identical spawn lines are merged (2×7 = seven lines that each spawn 2). Enemies with a base HP condition start appearing once it is met.

Spawn timeline

Scroll sideways to see more. The number under each enemy is when it appears (seconds). For enemies with a base HP condition, move the slider to set when the condition is met.

An estimate using the game's spawn rules. Ranged intervals use the midpoint, and the on-screen enemy limit is ignored, so when many enemies pile up they appear later than shown.

Clear rewards

If the reward chances add up to more than 100, the rows are rolled in order and each later row shares what is left.

Material drops

No drop 33% · Up to 4 per clear. Materials for the Ototo Corps.